So, what?


Creating an experience is the first step to learning without a lecture. 


In our information-oriented culture all messages must compete for attention. 
We can't expect team members to PAY attention, you must EARN their attention. Even now, your mind has probably wandered to another topic. As a result the charging your team to "think outside the box" or to "strive for continuous improvement" gets lost in the clutter of getting things done. 

We can help. The Eureka Games are exciting, entertaining, and can be educational. 
Perhaps you want to increase engagement among team members, improve task effectiveness, or encourage them to take initiative more often. 

You may be asking yourself Now, What?